<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Greed: Development Blog]]></title><description><![CDATA[Greed]]></description><link>https://danfereday.wixsite.com/my-site-3/blog</link><generator>RSS for Node</generator><lastBuildDate>Mon, 02 Nov 2026 12:03:59 GMT</lastBuildDate><atom:link href="https://danfereday.wixsite.com/my-site-3/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[April 18th 2024 ]]></title><description><![CDATA[Development is completed The other levels have been built lit and integrated into the game Coutless bug fixes and slight alterations from...]]></description><link>https://danfereday.wixsite.com/my-site-3/post/april-8th-to-april-18th</link><guid isPermaLink="false">6625386d4bf7b518b4ab9211</guid><pubDate>Wed, 17 Apr 2024 23:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a08c12_691da3749ab74d5fafc2ca05d7f41019~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>k2100696</dc:creator></item><item><title><![CDATA[April 8th 2024 ]]></title><description><![CDATA[Progress on other levels has been made, the indoor levels have been lit to make them seem evil and a thick fog fills the air to help...]]></description><link>https://danfereday.wixsite.com/my-site-3/post/march-24th-april-8th</link><guid isPermaLink="false">662533cc0a4cdf4ee4020720</guid><pubDate>Mon, 08 Apr 2024 15:58:36 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a08c12_14a3c6c9f1d343a49969730f06cd6f7c~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>k2100696</dc:creator></item><item><title><![CDATA[March 23rd 2024 ]]></title><description><![CDATA[Minimap completed: Enemy aggression shows in three levels, Aggressive - when the enemy is actively hunting or engaged in combat with the...]]></description><link>https://danfereday.wixsite.com/my-site-3/post/march-9th-march-23rd-development</link><guid isPermaLink="false">6625284de32724fc6141e891</guid><pubDate>Sat, 23 Mar 2024 00:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a08c12_3e29a59df8e24ce488555e7c73c72d73~mv2.png/v1/fit/w_707,h_448,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>k2100696</dc:creator></item><item><title><![CDATA[March 9th 2024]]></title><description><![CDATA[Unfortuantley I had some medical issues during this 4-5 week period so development was all over the place, while i did complete some...]]></description><link>https://danfereday.wixsite.com/my-site-3/post/feburary-early-march-development</link><guid isPermaLink="false">66251ec8453f1b40815e0894</guid><pubDate>Sat, 09 Mar 2024 00:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a08c12_bd51ceb8879f4f0a870db30e7b32995d~mv2.png/v1/fit/w_1000,h_680,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>k2100696</dc:creator></item><item><title><![CDATA[Jan 18th 2024 ]]></title><description><![CDATA[What was worked on: .Created a main menu credits roll that has a ticking clock (relevant to the story) gradually getting louder as the...]]></description><link>https://danfereday.wixsite.com/my-site-3/post/jan-18th-feb-4th</link><guid isPermaLink="false">65c599ece79469bc894e0dd3</guid><pubDate>Sun, 04 Feb 2024 03:27:29 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a08c12_f0a561735f9947439a3f82582f0f8b52~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>k2100696</dc:creator></item><item><title><![CDATA[Jan 2nd 2024 ]]></title><description><![CDATA[What was worked on during this period: .The headlight effect has been added to the main menu which illuminate the scene periodically,...]]></description><link>https://danfereday.wixsite.com/my-site-3/post/jan-2nd-16th-development</link><guid isPermaLink="false">65c59604303d528b0b59d4bb</guid><pubDate>Tue, 16 Jan 2024 00:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a08c12_678ada97647c46d08c398765853c5b07~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>k2100696</dc:creator></item><item><title><![CDATA[ Dec 13th 2023 ]]></title><description><![CDATA[What was accomplished over these 2 weeks: .The pistol can now be used to kill enemies, enemies have dragdoll bounds set up and the...]]></description><link>https://danfereday.wixsite.com/my-site-3/post/nov-29th-dec-13th-development</link><guid isPermaLink="false">65c4fd8000b9db0f965e67d6</guid><pubDate>Thu, 14 Dec 2023 00:00:00 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a08c12_ce8964a079f64227b6690a1e434896ef~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>k2100696</dc:creator></item><item><title><![CDATA[November 28th 2023]]></title><description><![CDATA[This week more level building was completed. The first city level now has some basic lighting and is looking like this : I have also...]]></description><link>https://danfereday.wixsite.com/my-site-3/post/november-10-28th-development</link><guid isPermaLink="false">6564ba5bf435329a512bf7dd</guid><pubDate>Mon, 27 Nov 2023 15:54:28 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/a08c12_4485cb7935c049189ca33f89e0bc8fd5~mv2.png/v1/fit/w_747,h_608,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>k2100696</dc:creator></item><item><title><![CDATA[1# Nov 1st 2023]]></title><description><![CDATA[Here is a list of features implemented as of November 1st : .First person camera .Player movement, crouch, sprint, jump .First person...]]></description><link>https://danfereday.wixsite.com/my-site-3/post/1-pre-november-development</link><guid isPermaLink="false">65534ccec522f6befd0efe26</guid><pubDate>Tue, 14 Nov 2023 11:05:19 GMT</pubDate><dc:creator>k2100696</dc:creator></item></channel></rss>